DHS Informatics providing latest 2018-2019 IEEE projects on networking for the final year engineering students. DHS Informatics trains all students to develop their project with good idea what they need to submit in college to get good marks. DHS Informatics offers placement training in Bangalore and the program name is OJT – On Job Training, job seekers as well as final year college students can join in this placement training program and job opportunities in their dream IT companies. We are providing IEEE projects for B.E / B.TECH, M.TECH, MCA, BCA, DIPLOMA students from more than two decades.
IEEE ANDROID PROJECTS (2018-2019)
DHS Informatics believes in students’ stratification, we first brief the students about the technologies and type of Android projects and other domain projects. After complete concept explanation of the IEEE Android projects, students are allowed to choose more than one IEEE Android projects for functionality details. Even students can pick one project topic from Android and another two from other domains like Android, data mining, image process, information forensic, big data, android, Android, data science, block chain etc. DHS Informatics is a pioneer institute in Bangalore / Bengaluru; we are supporting project works for other institute all over India. We are the leading final year project centre in Bangalore / Bengaluru and having office in five different main locations Jayanagar, Yelahanka, Vijayanagar, RT Nagar & Indiranagar.
We allow the ECE, CSE, ISE final year students to use the lab and assist them in project development work; even we encourage students to get their own idea to develop their final year projects for their college submission.
DHS Informatics first train students on project related topics then students are entering into practical sessions. We have well equipped lab set-up, experienced faculties those who are working in our client projects and friendly student coordinator to assist the students in their college project works.
We appreciated by students for our Latest IEEE projects & concepts on final year Android projects for ECE, CSE, and ISE departments.
Latest IEEE 2018-2019 projects on Android with real time concepts which are implemented using Java, MATLAB, and NS2 with innovative ideas. Final year students of computer Android, computer science, information science, electronics and communication can contact our corporate office located at Jayanagar, Bangalore for Android project details.
Android is a mobile operating system developed by Google, based on the Linux kernel and designed primarily for touch screen mobile devices such as smart phones and tablets.
Android’s user interface is mainly based on direct manipulation, using touch gestures that loosely correspond to real-world actions, such as swiping, tapping and pinching, to manipulate on-screen objects, along with a virtual keyboard for text input. In addition to touchscreen devices, Google has further developed Android TV for televisions, Android Auto for cars and Android Wear for wrist watches, each with a specialized user interface. Variants of Android are also used on notebooks, game consoles, digital cameras, and other electronics.
Android’s default user interface is mainly based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching, and reverse pinching to manipulate on-screen objects, along with a virtual keyboard.
Game controllers and full-size physical keyboards are supported via Bluetooth or USB. The response to user input is designed to be immediate and provides a fluid touch interface, often using the vibration capabilities of the device to provide haptic feedback to the user.
Internal hardware, such as accelerometers, gyroscopes and proximity sensors are used by some applications to respond to additional user actions, for example adjusting the screen from portrait to landscape depending on how the device is oriented, or allowing the user to steer a vehicle in a racing game by rotating the device, simulating control of a steering wheel.
Android devices boot to the home screen, the primary navigation and information “hub” on Android devices, analogous to the desktop found on personal computers. Android home screens are typically made up of app icons and widgets; app icons launch the associated app, whereas widgets display live, auto-updating content, such as a weather forecast, the user’s email inbox, or a news ticker directly on the home screen.
A home screen may be made up of several pages, between which the user can swipe back and forth. Third-party apps available on Google Play and other app stores can extensively re-theme the home screen, and even mimic the look of other operating systems, such as Windows Phone. Most manufacturers customize the look and features of their Android devices to differentiate themselves from their competitors.
Along the top of the screen is a status bar, showing information about the device and its connectivity. This status bar can be “pulled” down to reveal a notification screen where apps display important information or updates. Notifications are “short, timely, and relevant information about your app when it’s not in use”, and when tapped, users are directed to a screen inside the app relating to the notification.
Beginning with Android 4.1 “Jelly Bean”, “expandable notifications” allow the user to tap an icon on the notification in order for it to expand and display more information and possible app actions right from the notification. An All Apps screen lists all installed applications, with the ability for users to drag an app from the list onto the home screen.
|Eclair||2.0 – 2.1|
|Froyo||2.2 – 2.2.3|
|Gingerbread||2.3 – 2.3.7|
|Honeycomb||3.0 – 3.2.6|
|Ice Cream Sandwich||4.0 – 4.0.4|
|Jelly Bean||4.1 – 4.3.1|
|KitKat||4.4 – 4.4.4|
|Lollipop||5.0 – 5.1.1|
|Marshmallow||6.0 – 6.0.1|
|Nougat||7.0 – 7.1.2|
|Oreo||8.0 – 8.1|
|Android Q||10* (subject to change)|
Applications (“apps”), which extend the functionality of devices, are written using the Android software development kit (SDK) and, often, the Java programming language. Java may be combined with C/C++, together with a choice of non-default runtimes that allow better C++ support. The Go programming language is also supported, although with a limited set of application programming interfaces (API). In May 2017, Google announced support for Android app development in the Kotlin programming language.
The SDK includes a comprehensive set of development tools, including a debugger, software libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials. Initially, Google’s supported integrated development environment (IDE) was Eclipse using the Android Development Tools (ADT) plugin; in December 2014, Google released Android Studio, based on Intelligent IDEA, as its primary IDE for Android application development. Other development tools are available, including a native development kit (NDK) for applications or extensions in C or C++, Google App Inventor, a visual environment for novice programmers, and various cross platform mobile web applications frameworks. In January 2014, Google unveiled an framework based on Apache Cordova for porting Chrome HTML 5 web applications to Android, wrapped in a native application shell.
Android has a growing selection of third-party applications, which can be acquired by users by downloading and installing the application’s APK (Android application package) file, or by downloading them using an application store program that allows users to install, update, and remove applications from their devices. Google Play Store is the primary application store installed on Android devices that comply with Google’s compatibility requirements and license the Google Mobile Services software. Google Play Store allows users to browse, download and update applications published by Google and third-party developers; as of July 2013, there are more than one million applications available for Android in Play Store. As of July 2013, 50 billion applications have been installed. Some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user’s monthly bill. As of May 2017, there are over one billion active users a month for Gmail, Android, Chrome, Google Play and Maps.
Due to the open nature of Android, a number of third-party application marketplaces also exist for Android, either to provide a substitute for devices that are not allowed to ship with Google Play Store, provide applications that cannot be offered on Google Play Store due to policy violations, or for other reasons. Examples of these third-party stores have included the Amazon Appstore, GetJar, and SlideMe. F-Droid, another alternative marketplace, seeks to only provide applications that are distributed under free and open source licenses.